
- RUNIX ENERGY WIKI INSTALL
- RUNIX ENERGY WIKI MOD
RUNIX ENERGY WIKI MOD
This mod only comes with English built in, but it supports custom translation files. These settings will be active whether you're playing locally or connecting to a different server. The player config contains settings that are purely cosmetic or personal preference.
A few miscellaneous settings like whether or not the rune focus is equippable while swimming. Setting the runic energy cost of each rune. Enabling/disabling each rune individually. Turning off the progression system (so all runes start unlocked). Changing the stored runic energy/charge time of Runestones, and the chance they'll unlock a new rune when you interact with them. More specifically, this configuration allows: This is synchronized for all players connected to a server, so while changes you make locally will be active when playing locally, if you connect to a server with this mod you'll use their server settings. The server config contains balance related settings. If they're missing, they'll be recreated when the game is started. As with runemagic.dll, these should be present on both the client and server. The configuration is split across two files, runemagic_server_config.cfg and runemagic_player_config.cfg, which can be found in the BepInEx/config folder in your local Valheim installation. In the sidebar on the left, choose Local Files, and then Browse. To find your local Valheim installation, go to Steam, right click on Valheim in your library, and choose Preferences. Note: If this is installed on a server, everyone connecting to the server will also need to have the same version of this mod installed (attempting to connect without it, or with the wrong version, will result in an error message). RUNIX ENERGY WIKI INSTALL
To install this mod on a server, follow the same process (the server will also need BepInEx). Once that's set up, go to your local Valheim installation and copy runemagic.dll to the BepInEx/plugins folder. This mod depends on BepInEx, which can be found here. Note that if the structure they're placed on is destroyed, they'll disappear without refunding their cost. They have a one-time cost to place, and can be removed (middle click with the rune focus) to refund their cost. They can be placed on certain rock formations (waystones and menhirs) or on the constructible standing stone (found in the Misc tab of the hammer's build menu).
Runes in the Engraving tab are persistent effects.
Rather than a one-time cost, these will continuously drain runic energy while active. So long as you have one of them selected, and the rune focus equipped, its effect will be active. Runes in the Augments tab are passive effects.The cost to cast is shown at the bottom of the screen, where the required resources would normally display. Some of these can also be resized, by scrolling the mouse wheel.
Click on a valid location (the ground or breakable rock, depending on the rune), and the effect will happen.
Runes in the Casting/Creation tabs are instantanous effects.
With it equipped, right click to see all of the runes you currently have unlocked.
The rune focus behaves similarly to the hammer, with a table of possible effects and a single one you can select at any given time. As you progress to more dangerous areas, you'll be able to unlock more useful and interesting effects. However, which runes a Runestone has the potential to unlock depends on its biome. The amount of runic energy stored in your focus is indicated by its durability.Įach Runestone has a particular rune associated with it, which you can unlock by extracting runic energy from it. Put your rune focus in the top row of your inventory, then press the key associated with that slot to use the rune focus on the Runestone and extract its energy. Next, you'll need to find a Runestone out in the world. To do this, you'll need a workbench of level 2 or higher, along with a few stones and some rubies. The rune focus is how you extract and shape runic energy, so the first thing you'll want to do is craft one. Server authoritative configuration, so players can't cheat by changing their local config. Usable out of the box, but configuration allows tweaking balance as desired.
Progression system that rewards exploration. 22 different runes to cast or engrave on standing stones.